After Send — When Work Keeps You Awake: Play Online

11:30 pm. Meeting notes need fixing. So much for calling it a night.

Advertisement

More games

New Games
Advertisement

Related games

Advertisement

What is After Send — When Work Keeps You Awake?

It’s 11:30 pm, and Thursday’s meeting notes still need changes—apparently the to-do list missed bedtime. This single-player interactive story lets you play as Mia, a young project assistant in Melbourne, or Alex, her project lead, making choices about edits, work plans and messages. Set in a fictional workplace, it explores how non-urgent work can affect young workers’ sleep, with 11 endings across the two perspectives.

How to play

1

1. Click the highlighted devices

Click the highlighted devices and follow the prompts to move through the story.

2

2. Handle Mia’s meeting notes

As Mia, check the source documents and edit the meeting notes. Save your changes, then send the file.

3

3. Plan the work as Alex

As Alex, decide when the task will be completed, when you’ll review it and when to send your message.

Notes before you hit send

Why clock in for this story?

Open the story, not an installer

Play straight in your browser with no installation needed. A computer gives you the clearest view of the files and calendar, and your progress is saved in your browser.

Before you open that work message

Q:

How do you control the game?

A:

Click the highlighted devices and follow the prompts.

Q:

What do you do as Mia and Alex?

A:

Mia checks source documents, edits meeting notes, then saves and sends the file. Alex plans task completion, review timing and when to send a work message.

Q:

How many endings are there?

A:

There are 11 endings: five for Mia and six for Alex.

Q:

What device should I use?

A:

A computer is recommended for the clearest view of the files and calendar.

Q:

Is this based in a real workplace?

A:

The workplace is fictional. Created for When Work Keeps You Awake, the story encourages employers, managers and HR professionals to consider young workers’ sleep when arranging non-urgent work.

What’s on tonight’s to-do list?

1

Two sides of the work message

Play as Mia or her project lead, Alex. One perspective puts you in the file; the other puts you in charge of planning the work and message timing.

2

11 possible endings

Mia has five endings and Alex has six. Your decisions shape the evening and affect how work continues the next day.

3

Tiredness gets a word in

As Mia keeps working, short prompts show when she’s getting tired or struggling to concentrate.

4

Edits that carry into tomorrow

Saved changes carry over to the next workday. Those late-night edits don’t just vanish when the evening ends.

5

English and Chinese options

The game opens in English, with language buttons that let you switch between English and Chinese at any time.

6

Browser-saved progress

Your progress is saved in your browser. Sound is optional, too.

Advertisement