SPUNKY ORIGINALS · 020

Belltail

Small paws. Clever escapes.

Belltail

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Game by: Spunky Game · spunky.games

THE TOY MUSEUM · BELLTAIL

A museum after hours

Closing time at the toy museum. Three star keys are still out on the floor, and the wind-up ducks are making their rounds. You are the little red panda who has to bring them back before locking up.

Small paws. Clever escapes.

How to play

Pick up all three star keys, then reach the mint doorway. Shelves block both movement and sight. Amber cones show where a duck can see; a filling ring warns you before it starts chasing.

Finish without a catch for three stars, with one catch for two, or with two catches for one. Six rooms are open from the start. Each room has its own layout and patrol routes.

Controls

Click or tap the floor to walk a route. WASD or arrow keys and the on-screen arrows move directly. C toggles Sneak, Space dashes, E throws a bell ahead, P pauses and R restarts. Click the game before using keys.

Use a mouse, touch or keyboard. There is no countdown. A catch sends you back to the entrance but keeps your keys; three catches end the attempt. After a return you have two seconds of protection.

Sight, sound & shelves

Sneaking is quiet but slower. Normal steps can attract nearby ducks; mint rugs silence those steps. Dashing is quick and loud, with a 2.2-second cooldown. Two bells per room lure ducks toward the landing point. Shelves stop a thrown bell.

About Belltail

Your best star rating, fastest successful time and separate music/effects volumes stay in this browser. No account or cloud save. Belltail is a free, single-player Spunky Originals game.

Spunky Originals · Belltail

Questions

How do I open the exit?

Pick up all three star keys, then reach the mint doorway. Shelves block both movement and sight. Amber cones show where a duck can see; a filling ring warns you before it starts chasing.

How do I move and throw a bell?

Click or tap the floor to walk a route. WASD or arrow keys and the on-screen arrows move directly. C toggles Sneak, Space dashes, E throws a bell ahead, P pauses and R restarts. Click the game before using keys.

Why did a duck come toward me?

Sneaking is quiet but slower. Normal steps can attract nearby ducks; mint rugs silence those steps. Dashing is quick and loud, with a 2.2-second cooldown. Two bells per room lure ducks toward the landing point. Shelves stop a thrown bell.

What happens when I get caught?

Use a mouse, touch or keyboard. There is no countdown. A catch sends you back to the entrance but keeps your keys; three catches end the attempt. After a return you have two seconds of protection.

How do I earn three stars?

Finish without a catch for three stars, with one catch for two, or with two catches for one. Six rooms are open from the start. Each room has its own layout and patrol routes.

Where is my progress saved?

Your best star rating, fastest successful time and separate music/effects volumes stay in this browser. No account or cloud save. Belltail is a free, single-player Spunky Originals game.

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