Chalk up a flying machine, shoot down the rival fleet and patent your way through the sky.
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Your rival has stolen the sky, so draft a flying machine and use it to knock down their fleet. Collect dropped scrap and patents, then fit new parts and upgrade levels onto your blueprint between missions.
Hold your phone sideways and drag anywhere to steer. Lift your finger and your machine keeps flying toward the spot you sent it, while the guns fire automatically.
Use the arrow keys or WASD, or hold the mouse button to fly toward your pointer.
Your guns fire by themselves, so focus on dodging red shots and catching the scrap and patents left by defeated enemies.
Tap in the workshop to place four parts on the blueprint: twin guns, a propeller, wings and a sail. Each part has two level II designs to choose from.
Every fitted part can take one hit. Lose all of them and your machine crashes.
Use the button at the top right, P, or Esc to pause. Press M to mute the sound.
Fly over the town, river and hills, then face the rival's airship, river barge and flagship bosses.
Draft four machine parts and choose designs such as piercing shots, paper darts, a dash, full throttle, double sails or a mirror sail.
Shoot enemies for scrap, grab the patents dropped by rival carriers, and spend both in the workshop.
Enemies include pigeons, cog birds, balloon mines, kite snipers, rival biplanes and eraser drones.
Work toward up to three stars in each of the three missions.
One-thumb touch controls suit phones held sideways, while arrow keys, WASD and mouse play work in a desktop browser.
Drag to steer while automatic guns handle the shooting, making it easy to settle into a sideways phone session.
Scrap and patents turn into choices on your blueprint, so each new machine can handle missions differently.
Cross the town, river and hills, then take on an airship, a barge and the rival's flagship.
Jump into Sky Patent through a desktop browser with no install required. On mobile, the game is designed for touch play on a phone held sideways.
Your part choices change how the machine flies and shoots. Pick designs that suit the route and enemies ahead.
💡Compare both level II designs before fitting a part.
Every part takes one hit before it is lost. Losing all four ends the run in a crash.
💡Keep moving and watch for incoming red shots.
Destroyed enemies drop scrap, while rival carriers drop patents for new parts. Both feed the workshop upgrades.
💡Line up with dropped rewards before they disappear.
Yes. It was made for mobile play and works best on a phone held sideways with touch controls.
No. Your guns fire automatically, leaving you to steer and dodge incoming shots.
You can build and upgrade twin guns, a propeller, wings and a sail, with two level II designs available for each part.
There are three missions over the town, river and hills, each with its own boss.